Walk-in Drive-in
Project Description

A collaboration between David Pledger and visual artist Callum Morton, Walk-In Drive-In mixes sculpture, sound and video as inter-textual and interactive elements that activate the architectural and social landscapes of the suburban drive-in in the latter half of 20th C. Australia.

The built form is a split-level structure comprising an interior space and an exterior space. Inside, the walls and the corridor are mirrored around a 3-step ziggurat on which the audience can have an eye-level, panoramic view of the external space which is a scale version of a drive-in: two active screens, vertical stands for sound-speakers and a projection-house, a model of de Corbussier’s 1929 modernist house, Villa Savoy. 

Two films play in dialogue on the two screens projecting film leader, revolving blocks of primary colours and images from drive-in movies selected by genre: action, horror, soft-porn, suspense. Driven by a 5-minute tonal scape amplifying the frequency of a standard television test-pattern signal, the films are cut to different lengths – one film plays five times, the other 6 times – but simultaneously resolve at 30 minutes. This visual structure is interrupted between 2:00 and 3:00 in the tonal scape when both screens play the same images at the same time for one minute, building into the viewing experience a constant state of arousal and release.

For Arts House Melbourne, Walk-In Drive-In shrinks in scale. The gigantic proportions are traded for a diminutive, ambient rendition of the themes of nostalgia, arousal and suburban dystopia played from Dusk Till Dawn.

Project Credits
Lead Artists

David Pledger and Callum Morton

Film Editor

Greg Ferris

Commissioned by:

Adelaide Festival 2006, funded by Arts Victoria and presented at the Ron Radford Gallery, Art Gallery of South Australia; 

Dusk Till Dawn is funded by City of Melbourne and supported through Arts House